Want to read more about Development? Let's take a look-sy:
Releasing CRäKN, Week 2: Moving in Together and Designing User Experience
This post is part of a blog series that follows along as we work with our client, CRäKN, to build a software-as-a-service business. First post here. We move a little fast here at Gaslight, so we invite clients to work in our office right next to their design and development...
Releasing CRäKN, Week 1: User Story Mapping and Information Overload
This post is part of a blog series that follows along as we work with our client, CRäKN, to build a software-as-a-service business. First post here. If there’s a theme for the first week of the CRäKN build, it’s probably “fire hose vs. straw.” Everyone described the week as fun...
4 Essential Steps for Renovating a Large Section of Your App
There is a section of your app that has outgrown itself. What your users need from the app has evolved. Your business is not the same as it was when the user interface (UI) was originally built. You have crammed too much functionality into one area. The multitude of options...
Releasing CRäKN: Blogging a Custom Software Project
We’re always trying to give people a better glimpse into exactly how we build custom software. But unless you’re standing over our shoulders for several months, it can be hard to bring all the tiny steps alive in a meaningful way. So a few months ago we thought, “Why not...
How Continuous Deployment Boosts Developer Morale and Productivity
We recently partnered with one our our longest-running clients, Sharethrough, to transition their projects to continuous deployment. This practice means that when you push code to the master branch in your repository the system is automatically deployed to production on a successful build. For the non-developers in the audience, this...
Why You Should Co-Locate With Your Development Team
I used to love my cube at Knovation. It was comfortable and secluded, held all of my belongings, and gave off that “don’t bother me I’m busy” vibe. For the work I was doing at the time, it made sense. I moved between managing metadata and writing lengthy software requirements,...