Gaslight Blog

To build lasting impact with our clients, their end-users, and our community.

Sure, we love to geek out over technology and design. But it's all for a bigger purpose - boosting your business. Through development, design and business categories here on our blog - we break down our best practices, what to look for when it comes to software development, and how you can in fact, leverage technology.

01/07/14

4 Ways to Transform Your Office Into A Video Studio

Video is Important and Anyone Can Do It You don’t have to be a professional videographer to make creative videos for your business. Nor do you need namebrand expensive equipment in order to make a video that pops. With a few commonly found and affordable items (and a bit of...

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12/24/13

Seasons Greetings from Gaslight

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12/20/13

JavaScript, jQuery, and Angular Training (and Why Sharing Is Important to Gaslight)

Earlier this week, I had the privilege of joining SuperChris and 5/3 Bank employees in downtown Cincinnati for a JavaScript workshop. I was asked to come along to film the training in case other employees wanted to watch it later. As a design student, I was lucky to attend the...

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12/17/13

Mitigating Risk Through Technical Spikes

Our customers frequently come to us with an idea and, under tight time constraints, we need to validate that we can develop a component using a technology that we’re not entirely familiar with. It is impossible to keep up with all of the technologies out there and at Gaslight we...

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12/12/13

What the US Government Learned About Software From the Healthcare.gov Failure (And Some of Us Already Knew)

Part One: The Bad On October 1st, 2013 the U.S. Department of Health and Human Services released the Healthcare.gov website. The portal was intended to draw and enroll an estimated 7 million users over a six-month period. The release was a huge failure. Problems with the site were so bad...

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12/10/13

Maintainable and Scalable Systems with Rails Engines

We recently realized that this site (the one you’re reading right now) was getting a little too large to remain sustainable. We noticed that large parts of the app provided completely separate fuctionality and didn’t really need to communicate with each other. Maintaining these separate parts as a single monolithic...

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